SPECIES

Farid

Farid horses are a blend of strength and agility, standing at around 16.5 hands (66 inches) and weighing about 55 stones (770 pounds).

STANDING: BEAST · A HORSE OF IDIR · STRENGTH AND AGILITY

Farid horses are a blend of strength and agility, standing at around 16.5 hands (66 inches) and weighing about 55 stones (770 pounds). They have a balanced build with a strong, muscular body and agile legs. Their coats are often shades of dun or palomino with a distinctive dorsal stripe running down their backs. Farid steeds are known for their vigor and independence, capable of navigating challenging terrains with minimal guidance. Their exceptional endurance and tracking abilities make them ideal for hunting and exploration.

In-Game Origin: In Taal, “Farid” means “unique” or “exceptional,” representing their distinctive abilities and versatility.

Farid

CR 1 | XP 400

N Large animal

Init +3; Senses low-light vision, scent; Perception +6

Carrying Capacity A light load for a Rihal is up to 400 pounds; a medium load, 401-800 pounds; and a heavy load, 801-1,200 pounds. A Riding horse can drag up to 6,000 lbs.

DEFENSE

AC 14, touch 12, flat-footed 11 (+3 Dex, –1 size, +2 Natural)

hp 17 (2d8+8)

Fort +7, Ref +6, Will +1

OFFENSE

Speed 50 ft.

Melee 2 hooves +0 (1d4+2)

Space 10 ft.; Reach 5 ft.

STATISTICS

Str 20, Dex 16, Con 19, Int 2, Wis 12, Cha 6

Base Atk +1; CMB +6; CMD 20 (24 vs. trip)

  • Feats: Endurance, Run
  • Skills: Perception +6, Stealth -1, Swim +5

SPECIAL ABILITIES

Docile (Ex)

Unless found in the wild or specifically trained for combat (see the Handle Animal skill), a horse’s hooves are treated as secondary attacks.

  • Stubborn (Ex): Handle Animal DCs increased by 2, but receives a +2 bonus on saving throws against charm, compulsion, and fear effects.
  • Swift Tracker (Ex): Farid do not suffer a –5 penalty on the checks made to follow tracks at normal speed.

Trail Blazer (Ex): When traveling at overland speeds, Farid reduce the penalty to thier speed by x1/4.