AT THE TABLE

Magic Item Prices

Potions, scrolls, wands, enhancements and wondrous items in the coin of Erôth. Magic is rare here, and permanent magic costs a quarter of the book or more.

Magic is rare in Erôth and priced like it. Permanent items cost a quarter of their Pathfinder 1e price, the big bonus items a third, and the few that change what a party can do at all a half. Scrolls and wands cost a sixth, potions a tenth, and healing potions a twelfth, because the Rio Vite makes them common. The Pathfinder 1e price is shown beside each, so new items can be priced the same way.

Every section starts closed. Open the ones you need.

Weapon and armor enhancements

The enhancement bonus only, at a third of the Pathfinder 1e price; add the masterwork item’s own price. Special abilities count as extra bonus for pricing, exactly as in Pathfinder 1e.

Enhancement bonuses
BonusWeaponPF1 weaponArmor or shieldPF1 armor
+1665 GP2,000 gp335 GP1,000 gp
+22,665 GP8,000 gp1,335 GP4,000 gp
+36,000 GP18,000 gp3,000 GP9,000 gp
+410,665 GP32,000 gp5,335 GP16,000 gp
+516,665 GP50,000 gp8,335 GP25,000 gp

Potions, scrolls and wands

At the lowest caster level the spell allows. A wand holds 50 charges. A dash means the spell cannot take that form.

Cantrips and orisons8
SpellPotionScrollWand
Create water—2 GP62 GP
Detect magic—2 GP62 GP
Guidance2 GP 5 SP2 GP62 GP
Light—2 GP62 GP
Mending—2 GP62 GP
Resistance2 GP 5 SP2 GP62 GP
Stabilize2 GP 5 SP2 GP62 GP
Virtue2 GP 5 SP2 GP62 GP
Level 1 spells29
SpellPotionScrollWand
Bless—4 GP125 GP
Burning hands—4 GP125 GP
Color spray—4 GP125 GP
Comprehend languages—4 GP125 GP
Cure light wounds4 GP4 GP125 GP
Delay poison5 GP4 GP125 GP
Divine favor—4 GP125 GP
Endure elements5 GP4 GP125 GP
Enlarge person5 GP4 GP125 GP
Entangle—4 GP125 GP
Expeditious retreat—4 GP125 GP
Feather fall5 GP4 GP125 GP
Goodberry—4 GP125 GP
Grease—4 GP125 GP
Identify—4 GP125 GP
Jump5 GP4 GP125 GP
Longstrider—4 GP125 GP
Mage armor5 GP4 GP125 GP
Magic missile—4 GP125 GP
Magic weapon5 GP4 GP125 GP
Obscuring mist—4 GP125 GP
Protection from evil5 GP4 GP125 GP
Reduce person5 GP4 GP125 GP
Remove fear5 GP4 GP125 GP
Sanctuary5 GP4 GP125 GP
Shield—4 GP125 GP
Shield of faith5 GP4 GP125 GP
Sleep—4 GP125 GP
Summon monster I—4 GP125 GP
Level 2 spells31
SpellPotionScrollWand
Aid30 GP25 GP750 GP
Align weapon30 GP25 GP750 GP
Barkskin30 GP25 GP750 GP
Bear’s endurance30 GP25 GP750 GP
Blur30 GP25 GP750 GP
Bull’s strength30 GP25 GP750 GP
Cat’s grace30 GP25 GP750 GP
Cure moderate wounds25 GP25 GP750 GP
Darkvision30 GP25 GP750 GP
Eagle’s splendor30 GP25 GP750 GP
False life—25 GP750 GP
Fox’s cunning30 GP25 GP750 GP
Glitterdust—25 GP750 GP
Heroism40 GP33 GP1,000 GP
Hold person—25 GP750 GP
Invisibility30 GP25 GP750 GP
Knock—25 GP750 GP
Lesser restoration30 GP25 GP750 GP
Levitate30 GP25 GP750 GP
Make whole—25 GP750 GP
Mirror image—25 GP750 GP
Owl’s wisdom30 GP25 GP750 GP
Remove paralysis30 GP25 GP750 GP
Resist energy30 GP25 GP750 GP
Scorching ray—25 GP750 GP
See invisibility—25 GP750 GP
Silence—25 GP750 GP
Spider climb30 GP25 GP750 GP
Spiritual weapon—25 GP750 GP
Summon monster II—25 GP750 GP
Web—25 GP750 GP
Level 3 spells29
SpellPotionScrollWand
Beast shape I—62 GP1,875 GP
Cure serious wounds62 GP62 GP1,875 GP
Daylight—62 GP1,875 GP
Dispel magic—62 GP1,875 GP
Displacement75 GP62 GP1,875 GP
Fireball—62 GP1,875 GP
Fly75 GP62 GP1,875 GP
Gaseous form75 GP62 GP1,875 GP
Good hope—88 GP2,625 GP
Greater magic weapon75 GP62 GP1,875 GP
Haste75 GP62 GP1,875 GP
Heroism (wizard)75 GP62 GP1,875 GP
Keen edge75 GP62 GP1,875 GP
Lightning bolt—62 GP1,875 GP
Magic circle against evil75 GP62 GP1,875 GP
Magic vestment75 GP62 GP1,875 GP
Neutralize poison75 GP62 GP1,875 GP
Nondetection80 GP71 GP2,290 GP
Prayer—62 GP1,875 GP
Protection from energy75 GP62 GP1,875 GP
Rage—62 GP1,875 GP
Remove blindness/deafness75 GP62 GP1,875 GP
Remove curse75 GP62 GP1,875 GP
Remove disease75 GP62 GP1,875 GP
Searing light—62 GP1,875 GP
Stinking cloud—62 GP1,875 GP
Summon monster III—62 GP1,875 GP
Tongues75 GP62 GP1,875 GP
Water breathing75 GP62 GP1,875 GP

Wondrous items, rings, rods and staves

Pathfinder 1e items up to 20,000 gp, which is as far as a sixth-level world reaches. The rule column shows which divisor applies.

Head, headband and eyes21
ItemPricePF1RuleEffect
Phylactery of faithfulness250 GP1,000 gp÷4Warns before actions that harm alignment/standing
Hat of disguise450 GP1,800 gp÷4Disguise self at will
Deathwatch eyes500 GP2,000 gp÷4Constant deathwatch
Eyes of the eagle625 GP2,500 gp÷4+5 competence on Perception
Goggles of minute seeing625 GP2,500 gp÷4+5 on Disable Device; see fine detail
Lens of detection875 GP3,500 gp÷4+5 Perception to search, detect tracks
Headband of alluring charisma +21,335 GP4,000 gp÷3+2 enhancement to Cha
Headband of inspired wisdom +21,335 GP4,000 gp÷3+2 enhancement to Wis
Headband of vast intelligence +21,335 GP4,000 gp÷3+2 enhancement to Int (+ skill ranks)
Circlet of persuasion1,125 GP4,500 gp÷4+3 competence on Cha-based checks
Jingasa of the fortunate soldier1,250 GP5,000 gp÷4+1 luck AC; negate one crit 1/day
Helm of comprehend languages and read magic1,300 GP5,200 gp÷4Comprehend languages and read magic
Crown of blasting, minor1,620 GP6,480 gp÷4Searing light (3d8) 1/day, command word
Headband of mental prowess +23,335 GP10,000 gp÷3+2 enhancement to two mental scores
Phylactery of negative channeling2,750 GP11,000 gp÷4+2d6 negative channel
Phylactery of positive channeling2,750 GP11,000 gp÷4+2d6 positive channel
Goggles of night3,000 GP12,000 gp÷460 ft darkvision
Headband of alluring charisma +45,335 GP16,000 gp÷3+4 enhancement to Cha
Headband of inspired wisdom +45,335 GP16,000 gp÷3+4 enhancement to Wis
Headband of mental superiority +25,335 GP16,000 gp÷3+2 enhancement to Int, Wis and Cha
Headband of vast intelligence +45,335 GP16,000 gp÷3+4 enhancement to Int
Neck and shoulders32
ItemPricePF1RuleEffect
Hand of the mage225 GP900 gp÷4Mage hand at will
Cloak of resistance +1335 GP1,000 gp÷3+1 resistance bonus on all saves
Muleback cords250 GP1,000 gp÷4Carrying capacity as Str +8
Brooch of shielding375 GP1,500 gp÷4Absorbs up to 101 points of magic missile damage
Necklace of fireballs type I410 GP1,650 gp÷4Fireball beads (one 6d6, two 2d6)
Efficient quiver450 GP1,800 gp÷4Extradimensional quiver: 60 arrows, 18 javelins, 6 bows
Amulet of natural armor +1665 GP2,000 gp÷3+1 enhancement to natural armor
Cloak of elvenkind625 GP2,500 gp÷4+5 competence on Stealth
Cloak of the hedge wizard625 GP2,500 gp÷4Cantrips 1/day + bonus to one school
Scarab, golembane625 GP2,500 gp÷4Detect golems, bypass golem DR
Cloak of fiery vanishing650 GP2,600 gp÷4Dimension-door-like escape in fire 1/day
Necklace of fireballs type II675 GP2,700 gp÷4Fireball beads (more/larger)
Amulet of mighty fists +11,335 GP4,000 gp÷3+1 enhancement to unarmed/natural attacks
Cloak of resistance +21,335 GP4,000 gp÷3+2 resistance bonus on all saves
Necklace of fireballs type III1,090 GP4,350 gp÷4Fireball beads
Necklace of fireballs type IV1,350 GP5,400 gp÷4Fireball beads
Necklace of fireballs type V1,460 GP5,850 gp÷4Fireball beads
Cloak of the manta ray1,800 GP7,200 gp÷4Water breathing + swim speed underwater
Periapt of health1,850 GP7,400 gp÷4Immunity to disease
Amulet of natural armor +22,665 GP8,000 gp÷3+2 enhancement to natural armor
Hand of glory2,000 GP8,000 gp÷4Light/see invisibility, extra ring slot
Necklace of fireballs type VI2,025 GP8,100 gp÷4Fireball beads
Necklace of fireballs type VII2,175 GP8,700 gp÷4Fireball beads
Cloak of resistance +33,000 GP9,000 gp÷3+3 resistance bonus on all saves
Necklace of adaptation2,250 GP9,000 gp÷4Breathe in any environment
Cape of the mountebank2,700 GP10,800 gp÷4Dimension door 1/day
Medallion of thoughts3,000 GP12,000 gp÷4Detect thoughts
Cloak of arachnida3,500 GP14,000 gp÷4Spider climb, web immunity, poison resist
Periapt of wound closure3,750 GP15,000 gp÷4Auto-stabilize, immune to bleed
Amulet of mighty fists +25,335 GP16,000 gp÷3+2 enhancement to unarmed/natural attacks
Cloak of resistance +45,335 GP16,000 gp÷3+4 resistance bonus on all saves
Amulet of natural armor +36,000 GP18,000 gp÷3+3 enhancement to natural armor
Body and chest8
ItemPricePF1RuleEffect
Quick runner’s shirt250 GP1,000 gp÷4Swift action extra move 1/day
Robe of bones600 GP2,400 gp÷4Detach patches to animate undead
Vestment, druid’s940 GP3,750 gp÷4Extra wild shape per day
Mnemonic vestment1,250 GP5,000 gp÷4Cast spell from spellbook 1/day (wizard)
Vest of escape1,300 GP5,200 gp÷4+4 Disable Device / +6 Escape Artist
Robe of useful items1,750 GP7,000 gp÷4Detachable patches become items
Robe of blending2,100 GP8,400 gp÷4+10 Stealth, change appearance
Robe, monk’s3,250 GP13,000 gp÷4Monk abilities as 5 levels higher
Wrists and hands11
ItemPricePF1RuleEffect
Sleeves of many garments50 GP200 gp÷4Disguise outfit/clothing at will
Bracers of armor +1335 GP1,000 gp÷3+1 armor bonus to AC
Bracers of armor +21,335 GP4,000 gp÷3+2 armor bonus to AC
Gloves of arrow snaring1,000 GP4,000 gp÷4Snatch Arrows feat twice per round
Bracers of archery, lesser1,250 GP5,000 gp÷4Bow proficiency, +1 competence on attacks
Gloves of swimming and climbing1,560 GP6,250 gp÷4+5 competence on Swim and Climb
Bracers of armor +33,000 GP9,000 gp÷3+3 armor bonus to AC
Glove of storing2,500 GP10,000 gp÷4Store one item in the glove
Gauntlet of rust2,875 GP11,500 gp÷4Rusting grasp
Bracers of armor +45,335 GP16,000 gp÷3+4 armor bonus to AC
Bracelet of friends4,750 GP19,000 gp÷4Teleport-summon allies
Belt and feet20
ItemPricePF1RuleEffect
Boots of friendly terrain600 GP2,400 gp÷4Favored terrain benefits in one terrain
Boots of elvenkind625 GP2,500 gp÷4+5 competence on Acrobatics
Boots of the winterlands625 GP2,500 gp÷4Cold endure, no snow/ice speed penalty
Horseshoes of speed750 GP3,000 gp÷4+30 ft speed for a horse
Belt of giant strength +21,335 GP4,000 gp÷3+2 enhancement to Str
Belt of incredible dexterity +21,335 GP4,000 gp÷3+2 enhancement to Dex
Belt of mighty constitution +21,335 GP4,000 gp÷3+2 enhancement to Con
Slippers of spider climbing1,200 GP4,800 gp÷4Spider climb (walk on walls/ceilings)
Boots of striding and springing1,375 GP5,500 gp÷4+10 ft land speed, +5 Acrobatics jump
Horseshoes of a zephyr1,500 GP6,000 gp÷4Mount walks on air, no tracks
Boots of levitation1,875 GP7,500 gp÷4Levitate at will
Belt of physical might +23,335 GP10,000 gp÷3+2 enhancement to two physical scores
Boots of speed3,000 GP12,000 gp÷4Haste 10 rounds/day
Belt of dwarvenkind3,725 GP14,900 gp÷4Dwarven senses and bonuses
Belt of giant strength +45,335 GP16,000 gp÷3+4 enhancement to Str
Belt of incredible dexterity +45,335 GP16,000 gp÷3+4 enhancement to Dex
Belt of mighty constitution +45,335 GP16,000 gp÷3+4 enhancement to Con
Belt of physical perfection +25,335 GP16,000 gp÷3+2 enhancement to Str, Dex and Con
Boots, winged8,000 GP16,000 gp÷2Fly 60 ft 3/day
Scabbard of keen edges4,000 GP16,000 gp÷4Keen edge on sheathed weapon 3/day
Rings21
ItemPricePF1RuleEffect
Ring of protection +1665 GP2,000 gp÷3+1 deflection bonus to AC
Ring of feather falling550 GP2,200 gp÷4Feather fall continuously
Ring of climbing625 GP2,500 gp÷4+5 competence on Climb
Ring of jumping625 GP2,500 gp÷4+5 competence on Acrobatics jump
Ring of sustenance625 GP2,500 gp÷4No food/water; 2 hours sleep
Ring of swimming625 GP2,500 gp÷4+5 competence on Swim
Ring of counterspells1,000 GP4,000 gp÷4Stores one spell to counter
Ring of mind shielding2,000 GP8,000 gp÷4Immune to detect thoughts/lies, alignment detection
Ring of protection +22,665 GP8,000 gp÷3+2 deflection bonus to AC
Ring of force shield2,125 GP8,500 gp÷4Weightless heavy shield of force
Ring of the ram2,150 GP8,600 gp÷4Force ram 1d6 per charge
Ring of climbing, improved2,500 GP10,000 gp÷4+10 competence on Climb
Ring of jumping, improved2,500 GP10,000 gp÷4+10 competence on Acrobatics jump
Ring of swimming, improved2,500 GP10,000 gp÷4+10 competence on Swim
Ring of animal friendship2,700 GP10,800 gp÷4Charm animal at will
Ring of energy resistance, minor3,000 GP12,000 gp÷4Resist 10 vs one energy type
Ring of chameleon power3,175 GP12,700 gp÷4+10 Stealth; disguise self at will
Ring of water walking3,750 GP15,000 gp÷4Water walk continuously
Ring of protection +36,000 GP18,000 gp÷3+3 deflection bonus to AC
Ring of invisibility10,000 GP20,000 gp÷2Invisibility at will
Ring of wizardry I5,000 GP20,000 gp÷4Doubles 1st-level arcane slots
Rods15
ItemPricePF1RuleEffect
Metamagic rod, enlarge, lesser750 GP3,000 gp÷4Enlarge Spell 3/day on spells up to 3rd
Metamagic rod, extend, lesser750 GP3,000 gp÷4Extend Spell 3/day on spells up to 3rd
Metamagic rod, silent, lesser750 GP3,000 gp÷4Silent Spell 3/day on spells up to 3rd
Immovable rod1,250 GP5,000 gp÷4Fixes in place, holds 8,000 lb
Metamagic rod, empower, lesser2,250 GP9,000 gp÷4Empower Spell 3/day on spells up to 3rd
Rod of metal and mineral detection2,625 GP10,500 gp÷4Detects metals/minerals
Metamagic rod, enlarge2,750 GP11,000 gp÷4Enlarge Spell 3/day up to 6th
Metamagic rod, extend2,750 GP11,000 gp÷4Extend Spell 3/day up to 6th
Metamagic rod, silent2,750 GP11,000 gp÷4Silent Spell 3/day up to 6th
Rod of cancellation2,750 GP11,000 gp÷4Drains an item’s magic (single use)
Rod of wonder3,000 GP12,000 gp÷4Random wondrous effect
Rod of the python3,250 GP13,000 gp÷4+1/+1 quarterstaff; becomes constrictor
Metamagic rod, maximize, lesser3,500 GP14,000 gp÷4Maximize Spell 3/day on spells up to 3rd
Rod of flame extinguishing3,750 GP15,000 gp÷4Extinguishes fires
Rod of the viper4,750 GP19,000 gp÷4+2 heavy mace; poison 1/day
Staves2
ItemPricePF1RuleEffect
Staff of charming4,400 GP17,600 gp÷4Charm person, suggestion (10 charges)
Staff of fire4,740 GP18,950 gp÷4Burning hands, fireball, wall of fire (10 charges)
No slot121
ItemPricePF1RuleEffect
Ioun stone, dull gray6 GP25 gp÷4No effect (burned-out stone)
Feather token, anchor12 GP50 gp÷4Anchors a boat in place for a day
Universal solvent12 GP50 gp÷4Dissolves sovereign glue and adhesives
Everburning torch28 GP110 gp÷4Continual flame on a torch
Elixir of love38 GP150 gp÷4Charms drinker toward first creature seen
Unguent of timelessness38 GP150 gp÷4Preserves organic matter from aging
Bandages of rapid recovery50 GP200 gp÷4Doubles natural healing / aids Heal checks
Feather token, fan50 GP200 gp÷4Creates a breeze to propel a ship
Ioun stone, cracked deep red sphere50 GP200 gp÷4+1 competence on one Dex-based skill
Ioun stone, cracked incandescent blue sphere50 GP200 gp÷4+1 competence on one Wis-based skill
Ioun stone, cracked mossy disk50 GP200 gp÷4+1 competence on one Knowledge skill
Ioun stone, cracked pale blue rhomboid50 GP200 gp÷4+1 competence on one Str-based skill
Ioun stone, cracked pale ruby trillian50 GP200 gp÷4+1 competence on Stealth
Ioun stone, cracked pink and green sphere50 GP200 gp÷4+1 competence on one Cha-based skill
Ioun stone, cracked scarlet and blue sphere50 GP200 gp÷4+1 competence on one Int-based skill
Dust of tracelessness62 GP250 gp÷4Conceals tracks and signs of passage
Elixir of hiding62 GP250 gp÷4+10 competence on Stealth for 1 hour
Elixir of swimming62 GP250 gp÷4+10 competence on Swim for 1 hour
Elixir of tumbling62 GP250 gp÷4+10 competence on Acrobatics for 1 hour
Elixir of vision62 GP250 gp÷4+10 competence on Perception for 1 hour
Silversheen62 GP250 gp÷4Coats a weapon to count as silver for 1 hour
Traveler’s any-tool62 GP250 gp÷4Transforms into any simple tool; counts as masterwork kit
Feather token, bird75 GP300 gp÷4Bird delivers a message
Feather token, tree100 GP400 gp÷4Creates a 60-ft oak tree
Ioun stone, cracked dark blue rhomboid100 GP400 gp÷4+1 competence on Perception and Sense Motive
Ioun stone, cracked vermilion rhomboid100 GP400 gp÷4+1 competence on Acrobatics and Swim
Feather token, swan boat110 GP450 gp÷4Becomes a swan-shaped boat for a day
Elixir of truth125 GP500 gp÷4Drinker cannot lie for 10 minutes
Feather token, whip125 GP500 gp÷4Animated whip fights for you
Ioun stone, cracked dusty rose prism125 GP500 gp÷4+1 competence on initiative
Campfire bead180 GP720 gp÷4Becomes a campfire on command
Ioun stone, cracked magenta prism200 GP800 gp÷4+2 competence on one skill, changeable daily
Ioun stone, cracked tourmaline sphere200 GP800 gp÷4+1 insight on saves vs death effects
Dust of dryness210 GP850 gp÷4Absorbs 100 gallons of water
Ioun stone, cracked clear spindle250 GP1,000 gp÷4Sustains on half normal food
Ioun stone, cracked orange prism250 GP1,000 gp÷4Extra 0-level spell known/prepared
Pearl of power, 1st-level250 GP1,000 gp÷4Recall one 1st-level spell per day
Salve of slipperiness250 GP1,000 gp÷4+20 Escape Artist, freedom-of-movement-like slickness
Elixir of fire breath275 GP1,100 gp÷4Breathe fire 3 times (4d6, 25 ft)
Pipes of the sewers290 GP1,150 gp÷4Summons and controls rats
Dust of illusion300 GP1,200 gp÷4Disguises a creature (illusion) for 2 hours
Dust of appearance450 GP1,800 gp÷4Reveals invisible/displaced creatures
Pipes of sounding450 GP1,800 gp÷4Ghost sound at will
Handy haversack500 GP2,000 gp÷4Extradimensional pack; desired item on top (move action)
Horn of fog500 GP2,000 gp÷4Creates fog cloud
Ioun stone, cracked emerald ellipsoid500 GP2,000 gp÷41 temporary hp (stacks)
Ioun stone, cracked vibrant purple prism500 GP2,000 gp÷4Stores one spell level
Elemental gem560 GP2,250 gp÷4Summons one elemental (single use)
Sovereign glue600 GP2,400 gp÷4Permanent adhesive
Bag of holding type I625 GP2,500 gp÷4250 lb / 30 cu ft, weighs 15 lb
Candle of truth625 GP2,500 gp÷4Zone of truth while burning
Ioun stone, cracked pale lavender ellipsoid625 GP2,500 gp÷4Absorbs spells of 1st level or lower
Ioun stone, mossy disk625 GP2,500 gp÷4+5 competence on one Knowledge skill
Stone of alarm675 GP2,700 gp÷4Alarm when object touched
Bead of force750 GP3,000 gp÷4Thrown: 5d6 force + resilient sphere
Chime of opening750 GP3,000 gp÷4Knock effect, 10 uses
Rope of climbing750 GP3,000 gp÷460-ft animated rope
Bag of tricks, gray850 GP3,400 gp÷4Pull out small animal
Ioun stone, cracked amber spindle850 GP3,400 gp÷4+1 resistance bonus on one save (stacks)
Ioun stone, cracked pearly white spindle850 GP3,400 gp÷4Regenerates 1 hp per hour
Dust of disappearance875 GP3,500 gp÷4Improved invisibility for 2d6 rounds
Figurine of wondrous power, silver raven950 GP3,800 gp÷4Raven messenger
Ioun stone, clear spindle1,000 GP4,000 gp÷4Sustains without food or water
Ioun stone, cracked pale green prism1,000 GP4,000 gp÷4+1 competence on attacks OR saves
Marvelous pigments1,000 GP4,000 gp÷4Paint real objects into existence
Pearl of power, 2nd-level1,000 GP4,000 gp÷4Recall one 2nd-level spell per day
Restorative ointment1,000 GP4,000 gp÷45 doses: neutralize poison/remove disease/cure 1d8+5
Stone salve1,000 GP4,000 gp÷4Restores petrified creatures or grants stone sight
Incense of meditation1,225 GP4,900 gp÷4Prepared divine spells are maximized
Bag of holding type II1,250 GP5,000 gp÷4500 lb / 70 cu ft, weighs 25 lb
Ioun stone, dusty rose prism1,250 GP5,000 gp÷4+1 insight bonus to AC
Ioun stone, pale ruby trillian1,250 GP5,000 gp÷4+5 competence on Stealth
Eversmoking bottle1,350 GP5,400 gp÷4Clouds of smoke
Sustaining spoon1,350 GP5,400 gp÷4Produces nourishing gruel
Wind fan1,375 GP5,500 gp÷4Gust of wind
Pipes of haunting1,500 GP6,000 gp÷4Scare creatures
Horn of goodness/evil1,625 GP6,500 gp÷4Magic circle against alignment
Boat, folding1,800 GP7,200 gp÷4Box unfolds into a boat
Bottle of air1,810 GP7,250 gp÷4Unlimited breathable air
Bag of holding type III1,850 GP7,400 gp÷41,000 lb / 150 cu ft, weighs 35 lb
Harp of charming1,875 GP7,500 gp÷4Suggestion while played
Golem manual, flesh2,000 GP8,000 gp÷4Craft a flesh golem
Ioun stone, deep red sphere2,000 GP8,000 gp÷4+2 enhancement to Dex
Ioun stone, incandescent blue sphere2,000 GP8,000 gp÷4+2 enhancement to Wis
Ioun stone, pale blue rhomboid2,000 GP8,000 gp÷4+2 enhancement to Str
Ioun stone, pink and green sphere2,000 GP8,000 gp÷4+2 enhancement to Cha
Ioun stone, pink rhomboid2,000 GP8,000 gp÷4+2 enhancement to Con
Ioun stone, scarlet and blue sphere2,000 GP8,000 gp÷4+2 enhancement to Int
Deck of illusions2,025 GP8,100 gp÷4Draw cards for illusory creatures
Candle of invocation2,100 GP8,400 gp÷4Aligned spellcasters get bonuses; gate
Bag of tricks, rust2,125 GP8,500 gp÷4Pull out medium animals
Decanter of endless water2,250 GP9,000 gp÷4Pours water at will
Pearl of power, 3rd-level2,250 GP9,000 gp÷4Recall one 3rd-level spell per day
Figurine of wondrous power, serpentine owl2,275 GP9,100 gp÷4Owl companion/scout
Strand of prayer beads, lesser2,400 GP9,600 gp÷4Bless/cure/smite beads
Bag of holding type IV2,500 GP10,000 gp÷41,500 lb / 250 cu ft, weighs 60 lb
Figurine of wondrous power, bronze griffon2,500 GP10,000 gp÷4Griffon mount
Figurine of wondrous power, ebony fly2,500 GP10,000 gp÷4Giant fly mount
Ioun stone, dark blue rhomboid2,500 GP10,000 gp÷4Alertness feat
Stone horse, courser2,500 GP10,000 gp÷4Stone horse mount (light)
Golem manual, clay3,000 GP12,000 gp÷4Craft a clay golem
Blessed book3,125 GP12,500 gp÷4Spellbook holding 1,000 pages free
Gem of brightness3,250 GP13,000 gp÷4Light beams that blind
Lyre of building3,250 GP13,000 gp÷4Builds structures fast
Stone horse, destrier3,700 GP14,800 gp÷4Stone horse mount (heavy)
Horn of the tritons3,775 GP15,100 gp÷4Calm water, summon water creatures
Pearl of the sirines3,825 GP15,300 gp÷4Breathe water, swim speed
Figurine of wondrous power, onyx dog3,875 GP15,500 gp÷4Dog companion
Bag of tricks, tan4,000 GP16,000 gp÷4Pull out large animals
Pearl of power, 4th-level4,000 GP16,000 gp÷4Recall one 4th-level spell per day
Figurine of wondrous power, golden lions4,125 GP16,500 gp÷4Pair of lions
Chime of interruption4,200 GP16,800 gp÷4Interrupt spellcasting
Broom of flying8,500 GP17,000 gp÷2Flies 40 ft (20 ft with load)
Figurine of wondrous power, marble elephant4,250 GP17,000 gp÷4Elephant mount
Ioun stone, iridescent spindle4,500 GP18,000 gp÷4Sustains without air
Carpet of flying, 5 ft. by 5 ft.10,000 GP20,000 gp÷2Flying carpet for one
Horn of blasting5,000 GP20,000 gp÷4Sonic blast 5d6
Ioun stone, pale lavender ellipsoid5,000 GP20,000 gp÷4Absorbs spells of 4th level or lower
Ioun stone, pearly white spindle5,000 GP20,000 gp÷4Regenerates 1 hp/10 min
Portable hole10,000 GP20,000 gp÷2Extradimensional hole 6 ft deep
Stone of good luck (luckstone)10,000 GP20,000 gp÷2+1 luck on saves, skills, ability checks
RELATED ENTRIES
SOURCE: HAND OF THE GM